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Product Design Sprint helped many of our clients make their products successful and reduce the risk associated with bringing a new product, service or feature to the market. They confirmed PDS has the power to streamline processes and increase efficiency. We didn't want to go barefoot like the proverbial shoemaker's child, so we decided to run PDS internally.
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A trip to IKEA is like going through all the future homes you want to have (but probably won’t, because let’s be honest - no one can keep their space that tidy and artfully arranged). It’s scenography, all the more convincing for its theatricality. You go through these tiny rooms that represent people’s lives and it’s easy to imagine yourself living there, smiling, enjoying time spent with your close ones. Why is this only true for the offline experience?
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Dribbble Meetups are self-organized events where designers get a chance for to socialize, talk shop, and foster their local design communities. The events range from the casual, five-person, coffee-shop roundtable to the chef-catered, bar-tended, 200-person extravaganza. Thousands of designers worldwide attend Dribbble Meetups each year, so we decided to host our own.
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I want to help you not to fail. I respect you might have your vision and you are confident it is good. Your product or development team respects that as well. There is a chance you are a genius in the making, and your business idea will change the world. Or you’re not and you just don’t know it. This is why I’m being honest and why I want to tell you not to rely on your gut and vision all the time. You don’t have to learn from your own mistakes and this is how to avoid some of the most popular ones.
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Just like last year, we asked our designers to share their vision of the upcoming UX trends for 2017, and they have some interesting insights. Every response, besides other things, mentioned two trends: new ways of interacting with users – either through AR, VR or voice UI, and improvements to more standard technologies, such as better UI animations or microinteractions. We are looking forward to seeing these predictions come true.
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After studying how successful people and other designers spend their time and after looking at their schedules hour by hour, I established that it might not be enough to create a bulletproof plan for achieving my deeply desired goals. Things like routines, habits, deep work and self-discipline appeared at least just as important as planning for the process of achieving goals.
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How to Make Sketch Even Better?

Sketch is one of the best UI design tools at the moment. It is the first design tool created with the intent to satisfy the sublime needs of product designers. Many times, Sketch was such a nice surprise that I was amazed how intuitive it is.
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How to Run a Successful Product Review Process?

Some time ago, I finished my first Product Review report for a client, who is developing a platform for purchasing videos, photos and texts from journalists from all around the world. The essence of a Product Review is the analysis of all the data and metrics collected throughout the development process, as well as a qualitative usability analysis. Thanks to such approach, we are able to find missing features in the client’s app, analyze the client’s outstanding needs and estimate the app’s overall potential. In this article, I will share some tips on how to get through a Product Review process successfully and write reports like a pro.
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This is really important.
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It is very hard to be perfectly focused on your work throughout the whole day when you work on a creative project. Some time ago, I started searching for a solution on how to overcome obstacles such as procrastination and unfocused work. Eventually, I found a book that changed my life: “The Now Habit: A Strategic Program for Overcoming Procrastination and Enjoying Guilt-Free Play” by Neil Fiore. This book has been my how-to-be-productive bible since then. In this article, I’ll share with you the key take-away points from Fiore’s book as well as my personal tips and tricks to improve productivity.
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