This is the second part of our story and research how to create a VR app. The first one, here, was about linking OpenCV, which we need for a certain reason, and creating a framework with shared code. Now, let's move straight to the VR. The very first question was "how to create and show 3D and/or VR world in a native app?". If you are a game developer, then it may sound silly. We are not, but we had a knowledge about a few solutions, so we took a deeper look at them.