Welcome to the 47th edition of Design Brief, a weekly selection of news and tips from the design world. This week we’ve got some exciting news for you from Sketch and Invison, a story about user onboarding and some tips on IoT Design and Mobile UX. Enjoy!
Internet of Things design offers a wide range of possibilities to jump on the next level of creativity. It is a multidimensional world with new opportunities, but different problems to solve as well. What you should consider when creating a totally new IoT solutions? Read more
The essence of onboarding is to introduce the app and explain important features to the user, communicate benefits and introduce the brand’s voice and tone. Onboarding is a crucial factor that determines the first impression of an app. The case study by Rob McWhirter proves how an improved onboarding process can decrease drop-off rate.Read more
With the launch of YouTube TV, YouTube has also introduced a refined play button and new brand typeface designed by Saffron in collaboration with YouTube’s UX team, Letterjuice, and URW++. Take a look! Read more
Practice your product-thinking skills with these 17 simple exercises that WeWork leverages to test their design candidates. They help them find the right specialist who can build the right features for the right people. Also, if you’re looking for new challenges they’re hiring at the moment! Read more
Finally! Something we’ve been eagerly waiting for - a new tool for prototyping in Sktech is here. Craft Prototyping promises it will allow you to “experience an unparalleled level of continuity between Sketch and InVision”. Improved collaboration, faster prototyping process and focus on product creation are the key benefits. Check out hot to set it up. Read more
“The ultimate task of a design system is making the entire product team speak the same language.” After years of research and months of work, Marcin Treder, the CEO at UXPin has finally announced the first release of their Design Systems. Read more
Two things to keep in mind when designing a mobile app are to make it useful and intuitive. Good design should address both areas. The author, Nick Babich describes seven UX design tips to create a delightful user experience. Read more