Welcome to the 54th edition of the Design Brief, a weekly selection of news and tips from the design world.
UX is not about delightful design but about understanding users and their needs and pains. The author shares her own story on how she shifted the emphasis from making to taking advantage of data about users to solve the problem. Read more
Can we make robots more human-like? Google launched a new initiative and released a comprehensive guide on how to make AI more human-centred. The project aims at making design algorithms less evil through the understanding of how we interact with machine learning. Google has developed a set of best practices that its teams use to design experiences that include machine learning. Read more
All design resources you will need in one place. A massive collection of websites, checklists tools, assets, and articles for working in and learning about design that will make your job much easier. Make sure you save this link! Read more
The what, when and how of interactive prototyping. Based on his 5-year experience in the field, the author explains the interactive design process from scratch. Definitions, benefits, use cases, and practical tips in one comprehensive article. Read more
Bethany Heck, is a typographic enthusiast, the Executive Design Director at Vox Media and the designer behind the Eephus League baseball scorebooks. Her work has been featured in the New York Magazine, the New Yorker, Wired, Smashing Magazine, etc. In this interview, she shares some tips on how to make bolder choices when pairing fonts. Read more
Decisions made by Product Managers are crucial in moving the project forward. They unblock the team so that they can continue to build. They help to shape the vision, aspirations, strategy, and the plan, and, eventually, the MVP. Use the principles and frameworks presented in the article to become a good decision maker. Read more