Enhancing the Ecommerce Experience with AR-Powered App for Interior Design

AR furniture app.

5

Weeks to deliver

The window the demo had to be ready in.

36

Product variations

Four chair models, each in three colours and three wood types.

4

Chair models

What users could place and compare in the room.

The client

Grey interior with a furniture set.

ARrange came out of Netguru’s R&D work: a demo app that puts furniture into a real room in augmented reality, in real time.

It was built to show retail clients what AR can do at a Netguru event in Berlin — letting the end user try furniture arrangement, and a prospective client see a way to improve their customers’ experience and their conversion.

The challengeWhat the teams actually needed

Five weeks, a live audience, and no appetite for a crash on stage.

Challenge 01Stable, or nothing

The app had to be crash-free inside a short timeframe, with no lag and no unpredictable behaviour.

Challenge 02A use case people recognise

AR had to earn its place: helping someone picture the right set of chairs in their own interior.

Challenge 03More than a tech demo

Several chair models, colours and wood types had to be on show, with snapshots users could share — and the whole thing had to stand apart from other R&D retail apps.

AR furniture app on a smartphone.

What we did

Chairs placed around a table, in someone’s actual room

Built in SwiftUI for iPhone, ARrange lets a user set two or three chairs around a table in AR, standing in for their home.

Area 01 · Placement

AR

Occlusion that reads as real

Chairs can be positioned at different angles and locations, even partly hidden behind a table to imitate how objects really block each other.

Area 02 · Customisation

Product

Colours and wood, changed on screen

Users browse the available models and switch chair colours and wood types directly, with scaling that keeps products the right size in perspective.

Area 03 · Sharing

iOS

A snapshot worth sending

A built-in snapshot feature captures the setup and shares it through the system’s own messaging or email.

Area 04 · Stability

QA

Tested for the stage

Unit tests on the ARViewModel and crash analytics through AppCenter kept the app steady, with onboarding screens, a coaching overlay and a pre-recorded demo video as a safety net for the live presentation.

Tech stackThe tools that made it possible

01

SwiftUI

The build, targeting iPhone with a deliberately minimal interface.

02

AppCenter

Crash analytics watching for trouble during live demonstrations.

What’s next

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