Are you rather tempted or wary about adopting a gesture-based interface design in your app? Gestures are rooted in our nature - and that's why such interface is definitely worth considering. Let me explain it to you in simple words.
Using gestures is a natural way to communicate. You don’t have to know a foreign language to be able to communicate with someone from a distant country. When you can’t express yourself with words, you can always show your speaker what you have in mind by using your hands, and you can be sure that you’ll have a good chance of being understood. Why?
Because using gestures is a natural form of behavior for every human being regardless of his or her nationality, age or the tradition in which they grew up. No matter where you come from, you have the same methods of indicating that something is big, that the meal you’ve just eaten was tasty or that something smells awful. So why not use this natural and intuitive behavior in human-computer interactions if technology permits?
Throughout the last few years, the trend of adopting gesture-based design in applications (mobile applications) has become more common thanks to growing usage of devices with touchscreen interfaces. In the not-so-distant past, you mainly used mobile devices such as smartphones and tablets. Today, hybrid devices exist and, even more importantly, they are getting more and more popular: laptops mixed with tablets (Microsoft Surface Book), bigger tablets with peripherals, e.g. an additional keyboard (iPad Pro). The usage of devices with touch interfaces is entering a whole new dimension — professional usage. Now you can do more with our mobile gear: create content rather than merely consume it.
This new segment of devices requires, of course, a completely new approach to the problem, because the surface that you will be working with is different. For now, the UX for such devices still has some way to go as much as most of interfaces and interactions are copied from much smaller ones. It’s worth pointing out that you can use these new devices on your lap or on the table, so both hands are free. This wipes out a whole load of restrictions so designers are able to discover and develop new solutions in the area of interfaces and interactions.
The popularity of applications such as Snapchat or Tinder has influenced users' awareness and feel of interfaces based on gestures. This has opened up the option of honing app design down to simplicity by getting rid of some visual elements of navigation. A key trend to notice in this field is the gradual disappearance of differences between popular platforms (iOS, Android) and increasing unification in terms of possible interactions based on gestures.
Simpler design and unified solutions allow the user to concentrate fully on the content and absorb it in a more intuitive way. This type of application is way more fun for the user and elicits a more positive and powerful emotional response. A more intuitive approach to usage that allows us to get into the app’s content more directly and simply makes our apps more attractive and, therefore, more highly rated.
However, gestures are not only reserved for mobile interface design. We can find it, for example, in Xbox Kinect and in virtual reality. The gesture-based approach is constantly evolving and in the future, when combined with voice recognition, it may well turn out to be a game changer.
The Netguru team have also experimented with gesture-based interface in their client for Dribbble - check out Inbbbox and tell us what you think in a comment below this post. Your feedback is very welcome!