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Setting Up a Flutter Project

Flutter is a new cross-platform framework, developed by Google, which allows creating beautiful user interfaces that run from a single code base on iOS and Android. We started to learn Flutter while it was in beta release and we learned a lot. In this article, we want to share some fresh tips and thoughts about Flutter development.
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Flutter Ultimate Guide

Flutter is mobile application framework which is getting more and more popular. We are glad that we have created strong Flutter team in our company. In this blog post, we would like to include most of the resources that we were using during forming Flutter team.
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2019, we create more and more complex webapps, so naturally they begin to consist of more and more code needed to be downloaded. As a result they are loading longer than they did previously. Average webpage in 2018 weighted 1.8 MB and it loaded approximately 8.5 second whereas it is advised for the page to load under 3 seconds. This is the magic line after which, on average, more than a half of the users would leave the page.
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According to Google it is possible for almost six months now. Exactly since September 19, 2018 when Flutter Release Preview 2: Pixel-Perfect on iOS blog post appeared on Google Developers Blog. Unfortunately, it is really difficult to achieve. Let's see the state of the union now when Flutter 1.0 is available.
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Electronic devices are taking a bigger and bigger role in our daily lives. Along with that, management and more advanced usage is getting more complicated. Internet of things is one of the hottest topics nowadays and it's base is connection between devices. The main options currently are Wi-Fi and Bluetooth. In this article we'll take a look at some of the chosen open source iOS project available on the market with a brief overview.
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Philips Hue in Android

Over the last years, we have been able to observe the growth of the Internet of Things market. Currently, a range of stores offer many "smart" products, from refrigerators, through air purifiers, to kettles.
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DevOps is a relatively new approach to managing the operations side of software development. The idea behind DevOps is fairly simple: break through the walls between development and operations teams, and open up effective communication. A DevOps engineer is someone well versed in both fields, and capable of bridging that gap – as well as working through many of the problems often encountered when working on a software project.
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IoT grew tremendously in previous years and as of now, it’s one of the top trend in the technology world. Even more than that, it’s still growing by the day and it’s not slowing down anytime soon. With the need for the new IoT solutions come questions about wireless communication.
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The current state of real-time communication and screen sharing Over the past few years, real-time communication via the internet has grown in popularity. Text chats and video conversations are important parts of modern web applications. One of the most interesting and useful features that can help with presentations, team meetings or other similar use cases is screen sharing.
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In this article, I will cover how we connected to our Android project, shared (between iOS and Android) library written in C++. If you don't know anything about Android NDK (native development kit) or C++, you can still learn from this article the overall method. That could help your team write logic once and share it. So let’s begin from the library file structure. In the image below we can see that we have three subfolders in our library.
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