All Ruby on Rails Node JS Android iOS React Native Frontend Flutter QA

Setting Up a Flutter Project

Flutter is a new cross-platform framework, developed by Google, which allows creating beautiful user interfaces that run from a single code base on iOS and Android. We started to learn Flutter while it was in beta release and we learned a lot. In this article, we want to share some fresh tips and thoughts about Flutter development.
Read more

Philips Hue in Android

Over the last years, we have been able to observe the growth of the Internet of Things market. Currently, a range of stores offer many "smart" products, from refrigerators, through air purifiers, to kettles.
Read more
In this article, I will cover how we connected to our Android project, shared (between iOS and Android) library written in C++. If you don't know anything about Android NDK (native development kit) or C++, you can still learn from this article the overall method. That could help your team write logic once and share it. So let’s begin from the library file structure. In the image below we can see that we have three subfolders in our library.
Read more
A couple of assumptions for this article: To fully understand this article reader should have at least basic knowledge about Dagger 2 library. To simplify things, later on, I will refer to Dagger 2 library just as Dagger. I used here as example MVP architecture but any other could be used with either of those libraries.
Read more

WebSockets on Android Made Easy

After working for a while with WebSockets in our internal project I would like to share my thoughts and experience with you.
Read more
There are many techniques for analyzing images for mobile apps. Lot of solution offer many different features, and finding solution which perfectly match your needs may be difficult task. For one of our internal project, we need to analyse image for getting information about shapes (like rectangles, triangles and so on) which match our requirements. To do it, we had to check some popular solutions for images processing. Our solution had to be compatible with both Android and iOS platform, because we did not want to implement our algorithm twice, and we would like to have exactly the same result on both platforms. You can see results of our research here:
Read more

VR Technologies for Mobile Apps

This is the second part of our story and research how to create a VR app. The first one, here, was about linking OpenCV, which we need for a certain reason, and creating a framework with shared code. Now, let's move straight to the VR. The very first question was "how to create and show 3D and/or VR world in a native app?". If you are a game developer, then it may sound silly. We are not, but we had a knowledge about a few solutions, so we took a deeper look at them.
Read more
 If you’re a parent, maybe you’d find it convenient to be able to know if everything is alright with your baby, even when you’re not in the same room. I participated in a project which had a goal to enable parents to do exactly that. We created a mobile app intended to give parents the ability to monitor their babies remotely.
Read more
This article is part of a series: Android Security Analysis Tools, part one - JAADAS Android Security Analysis Tools, part two - DIVA app and AndroBugs Android Security Analysis Tools, part three - Drozer and QARK  Android Security Analysis Tools, part four - MobSF We present last part of the series of blog posts dedicated to security analysis tools for Android apps. The tools discussed in the series were suggested by the OWASP Mobile Testing Guide (MSTG). In the previous parts we discussed JAADAS, Androbugs, Drozer and QARK. This chapter will focus on MobSF, which is also suggested by MSTG. The main goal of the overview is to find the best tool that will be also easiest to integrate with existing CI/CD stacks.  
Read more
Thanks to the fact that it can run on multiple platforms, Kotlin is gaining more and more popularity in multiplatform development. Recently we have started a dedicated R&D working group in Netguru in order to establish best practices for multiplatform development and to evaluate how much code reusability we can achieve using this technology. We’ve started to work on an online, multiplayer game project consisting of a Spring backend module along with iOS and Android client apps.
Read more
Need a successful project?
Estimate project or contact us
Netguru Codestories | Android